Modeled, UV’ed and textured sewer system, webbing and glowing eggs.
Urban Vermin – Treehouse Headquarters
Maya, Houdini, Photoshop
Modeled, UV’ed and textured all assets in the scene
The Wild – Wildebeast Volcano
Maya, Houdini, Photoshop, DPaint
Modeled, UVed and textured the majority of the cave for the final film sequence. The set uses multilayered color maps and alpha masks.
Responsible for a many of the large structures in the film
Urban Vermin – Garbage Conveyor System
Maya, Photoshop
Modeled, UV’ed, textured and rigged all props and sets in the scene.
The Wild – Volcano Exterior
Maya, Houdni, Photoshop
Modeled, UV’ed, and textured volcano exterior for the film climax. It uses a complex multi-layered texture map. Volcano was modeled and UV’ed to appear seamless, yet break into pieces.
The Wild – Volcano Exterior
Urban Vermin – Zitzy’s Lab
Modeled, UV’ed and textured all assets in the scene, minus the characters.